即時通訊ios開發
A. ios 開發怎麼快速集成即時通訊的功能
從C語言入門,因為IOS開發用的是OC語言,是在C基礎上的,不過也跟C不是很搭界,你回可以直接學習答OC語言也可以,還有開發工具是用Xcode,是在Mac系統的,你多摸索一下就可以開發簡單的應用了,建議你買一本iphone開發秘籍第二版看看,希望可以幫到你,謝謝。
B. ios上即時通信一般是通過什麼技術實現的
socket來處理即時通信,需要搭建一個socket伺服器。用它來做信息之間的傳遞。有個專xmpp協議是即時通屬信的,ios再Github上有個xmppframework可以用,這個xmpp需要對應的openfire伺服器,然後在ios上用xmppframework可以直接發送消息
前台推送也是可以收到消息的,你的- (void)application:(UIApplication *)application didReceiveRemoteNotification:(NSDictionary *)userInfo事件照樣會激發。你自己處理這個事件就可以了。
正規的即時通訊是通過socket來做的,相對麻煩些。你要先從基礎學起。
C. iOS即時通訊SDK中,騰訊,網易,環信,融雲IM SDK對比,哪個更好
各有千秋吧!我們用的是容能雲的即時通訊雲服務SDK。有通話服務、簡訊、流量、紅包、IM服務、音視頻、直播、用戶託管、反垃圾、數據統計這些功能,直接接入一家解決問題。
D. 即時通訊app開發要多少錢
Android端是java,IOS端是Objective-C,伺服器可以用python,php,ruby,java,node.js開發都可。至於費用自己預算一下
E. 求高人指點較好的xmpp即時通訊書籍(ios開發),或者較好的xmpp即時通訊代碼(ios卡開發)。
您好,我之前也跟你一樣,急於去找這些玩意,希望能速成.不是這樣的,你說的代碼,我也都是在網上看的,xmpp,ios的資料網路確實不多,不少是英文的.
學習xmpp主要是學會它那些代理方法,登錄,登出,上線,接收消息
code4上有一些簡單的代碼,伺服器你需要自己去配置,靜下心來,一點一點的來,走通一遍什麼都容易了,到最後你發現無非就是xml數據傳來傳去
F. ios即時通訊開發 用什麼開發
websocket
xmpp
TCP編程 (需要自定義協議)
第三方就很多了
G. iOS 開發,基於GCDAsyncSocket的即時通訊,是怎樣在兩個用戶間實現的大概說下過程
I think you're slightly misunderstanding the tag concept. The read operations aren't saying "Read data that has been tagged as 2". They are saying "Read the next data off the wire, and tag it as 2 for future reference."
The tag is never sent over the wire - the server didn't tag the data and send it to the client to read. It's a completely optional concept only used to distinguish local operations from each other. In other words, The data being read has no tag. The tag is something you assign to the read operation, so you can identify it later once it's complete.
For example, say you're reading data as a series of headers and payloads. You could use the tag to distinguish a header read from a payload read:
const NSInteger kHeaderTag = 1;
const NSInteger kPayloadTag = 2;
// Assume you know to expect a header, so tag the read operation as such.
[self readDataWithTimeout:-1 tag:kHeaderTag];
// Next assume you know to expect a payload, so tag the read operation as such.
[self readDataWithTimeout:-1 tag:kPayloadTag];
Then you can identify it later...
- (void)socket:(GCDAsyncSocket *)sock didReadData:(NSData *)data withTag:(long)tag
{
if (tag == kHeaderTag)
{
// Handle header
}
else if (tag == kPayloadTag)
{
// Handle payload
}
}
H. IOS開發一款即時通訊的軟體應該怎麼寫
最方便的就是利用第三方的東西了,比如環信什麼的
I. socket ios 即時通訊代碼怎麼實現
socket ios 即時通訊代碼怎麼實現
1、建立連接
- (int)connectServer:(NSString *)hostIP port:(int)hostPort
2、連接成功後,會回調的函數
- (void)onSocket:(AsyncSocket *)sock didConnectToHost:(NSString *)host port:(UInt16)port
3、發送數據
- (void)writeData:(NSData *)data withTimeout:(NSTimeInterval)timeout tag:(long)tag;
4、接受數據
-(void)onSocket:(AsyncSocket *)sock didReadData:(NSData *)data withTag:(long)tag
5、斷開連接
- (void)onSocket:(AsyncSocket *)sock willDisconnectWithError:(NSError *)err
- (void)onSocketDidDisconnect:(AsyncSocket *)sock
J. ios 即時通訊 sdk哪個好
即開即用的益信好
sdk的環信還可以
前者可以省點時間,後者需要有技術人員