A. 求制作一个炫酷个人主页。。谢谢了~~~

看好那个网站, 整体复制, 修改源代码 ,,搞定

B. 有哪些炫酷的淘宝CSS代码

  1. 想要网页样式比较炫酷,那么css3有很多

  2. 如果不想自己码代码,那么到网上找css3的动画插件。

C. 朋友给了我一个html的代码

html是做网页的,做桌面背景的话建议先用html格式打开,再截图

D. 想要一个好的PHP个人网页源码

WordPress 然后找一个好的模板
或者Discuz!的XSpace

E. 谁能给个多个图片显示的炫酷效果代码啊

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" " http://www.w3.org/TR/html4/strict.dtd">
<html>
<head>
<title>6</title>
<style type="text/css">
html {
overflow: hidden;
}
body {
position: absolute;
margin: 0px;
padding: 0px;
background: #111;
width: 100%;
height: 100%;
}
#screen {
position: absolute;
left: 10%;
top: 10%;
width: 80%;
height: 80%;
background: #000;
}
#screen img {
position: absolute;
cursor: pointer;
visibility: hidden;
width: 0px;
height: 0px;
}
#screen .tvover {
border: solid #876;
opacity: 1;
filter: alpha(opacity=100);
}
#screen .tvout {
border: solid #fff;
opacity: 0.7;
}
#bankImages {
display: none;
}
</style><script type="text/javascript">
var Library = {};
Library.ease = function () {
this.target = 0;
this.position = 0;
this.move = function (target, speed)
{
this.position += (target - this.position) * speed;
}
}var tv = {
/* ==== variables ==== */
O : [],
screen : {},
grid : {
size : 4, // 4x4 grid
borderSize : 6, // borders size
zoomed : false
},
angle : {
x : new Library.ease(),
y : new Library.ease()
},
camera : {
x : new Library.ease(),
y : new Library.ease(),
zoom : new Library.ease(),
focalLength : 750 // camera Focal Length
}, /* ==== init script ==== */
init : function ()
{
this.screen.obj = document.getElementById('screen');
var img = document.getElementById('bankImages').getElementsByTagName('img');
this.screen.obj.onselectstart = function () { return false; }
this.screen.obj.ondrag = function () { return false; }
/* ==== create images grid ==== */
var ni = 0;
var n = (tv.grid.size / 2) - .5;
for (var y = -n; y <= n; y++)
{
for (var x = -n; x <= n; x++)
{
/* ==== create HTML image element ==== */
var o = document.createElement('img');
var i = img[(ni++) % img.length];
o.className = 'tvout';
o.src = i.src;
tv.screen.obj.appendChild(o);
/* ==== 3D coordinates ==== */
o.point3D = {
x : x,
y : y,
z : new Library.ease()
};
/* ==== push object ==== */
o.point2D = {};
o.ratioImage = 1;
tv.O.push(o);
/* ==== on mouse over event ==== */
o.onmouseover = function ()
{
if (!tv.grid.zoomed)
{
if (tv.o)
{
/* ==== mouse out ==== */
tv.o.point3D.z.target = 0;
tv.o.className = 'tvout';
}
/* ==== mouse over ==== */
this.className = 'tvover';
this.point3D.z.target = -.5;
tv.o = this;
}
}
/* ==== on click event ==== */
o.onclick = function ()
{
if (!tv.grid.zoomed)
{
/* ==== zoom in ==== */
tv.camera.x.target = this.point3D.x;
tv.camera.y.target = this.point3D.y;
tv.camera.zoom.target = tv.screen.w * 1.25;
tv.grid.zoomed = this;
} else {
if (this == tv.grid.zoomed){
/* ==== zoom out ==== */
tv.camera.x.target = 0;
tv.camera.y.target = 0;
tv.camera.zoom.target = tv.screen.w / (tv.grid.size + .1);
tv.grid.zoomed = false;
}
}
}
/* ==== 3D transform function ==== */
o.calc = function ()
{
/* ==== ease mouseover ==== */
this.point3D.z.move(this.point3D.z.target, .5);
/* ==== assign 3D coords ==== */
var x = (this.point3D.x - tv.camera.x.position) * tv.camera.zoom.position;
var y = (this.point3D.y - tv.camera.y.position) * tv.camera.zoom.position;
var z = this.point3D.z.position * tv.camera.zoom.position;
/* ==== perform rotations ==== */
var xy = tv.angle.cx * y - tv.angle.sx * z;
var xz = tv.angle.sx * y + tv.angle.cx * z;
var yz = tv.angle.cy * xz - tv.angle.sy * x;
var yx = tv.angle.sy * xz + tv.angle.cy * x;
/* ==== 2D transformation ==== */
this.point2D.scale = tv.camera.focalLength / (tv.camera.focalLength + yz);
this.point2D.x = yx * this.point2D.scale;
this.point2D.y = xy * this.point2D.scale;
this.point2D.w = Math.round(
Math.max(
0,
this.point2D.scale * tv.camera.zoom.position * .8
)
);
/* ==== image size ratio ==== */
if (this.ratioImage > 1)
this.point2D.h = Math.round(this.point2D.w / this.ratioImage);
else
{
this.point2D.h = this.point2D.w;
this.point2D.w = Math.round(this.point2D.h * this.ratioImage);
}
}
/* ==== rendering ==== */
o.draw = function ()
{
if (this.complete)
{
/* ==== paranoid image load ==== */
if (!this.loaded)
{
if (!this.img)
{
/* ==== create internal image ==== */
this.img = new Image();
this.img.src = this.src;
}
if (this.img.complete)
{
/* ==== get width / height ratio ==== */
this.style.visibility = 'visible';
this.ratioImage = this.img.width / this.img.height;
this.loaded = true;
this.img = false;
}
}
/* ==== HTML rendering ==== */
this.style.left = Math.round(
this.point2D.x * this.point2D.scale +
tv.screen.w - this.point2D.w * .5
) + 'px';
this.style.top = Math.round(
this.point2D.y * this.point2D.scale +
tv.screen.h - this.point2D.h * .5
) + 'px';
this.style.width = this.point2D.w + 'px';
this.style.height = this.point2D.h + 'px';
this.style.borderWidth = Math.round(
Math.max(
this.point2D.w,
this.point2D.h
) * tv.grid.borderSize * .01
) + 'px';
this.style.zIndex = Math.floor(this.point2D.scale * 100);
}
}
}
}
/* ==== start script ==== */
tv.resize();
mouse.y = tv.screen.y + tv.screen.h;
mouse.x = tv.screen.x + tv.screen.w;
tv.run();
}, /* ==== resize window ==== */
resize : function ()
{
var o = tv.screen.obj;
tv.screen.w = o.offsetWidth / 2;
tv.screen.h = o.offsetHeight / 2;
tv.camera.zoom.target = tv.screen.w / (tv.grid.size + .1);
for (tv.screen.x = 0, tv.screen.y = 0; o != null; o = o.offsetParent)
{
tv.screen.x += o.offsetLeft;
tv.screen.y += o.offsetTop;
}
}, /* ==== main loop ==== */
run : function ()
{
/* ==== motion ease ==== */
tv.angle.x.move(-(mouse.y - tv.screen.h - tv.screen.y) * .0025, .1);
tv.angle.y.move( (mouse.x - tv.screen.w - tv.screen.x) * .0025, .1);
tv.camera.x.move(tv.camera.x.target, tv.grid.zoomed ? .25 : .025);
tv.camera.y.move(tv.camera.y.target, tv.grid.zoomed ? .25 : .025);
tv.camera.zoom.move(tv.camera.zoom.target, .05);
/* ==== angles sin and cos ==== */
tv.angle.cx = Math.cos(tv.angle.x.position);
tv.angle.sx = Math.sin(tv.angle.x.position);
tv.angle.cy = Math.cos(tv.angle.y.position);
tv.angle.sy = Math.sin(tv.angle.y.position);
/* ==== loop through all images ==== */
for (var i = 0, o; o = tv.O[i]; i++)
{
o.calc();
o.draw();
}
/* ==== loop ==== */
setTimeout(tv.run, 32);
}
}/* ==== global mouse position ==== */
var mouse = {
x : 0,
y : 0
}
document.onmousemove = function(e)
{
if (window.event) e = window.event;
mouse.x = e.clientX;
mouse.y = e.clientY;
return false;
}</script>
</head><body><div id="screen"></div><div id="bankImages">
<img alt="" src="images/wi23.jpg">
<img alt="" src="images/wt06.jpg">
<img alt="" src="images/wt47.jpg">
<img alt="" src="images/wt16.jpg"> <img alt="" src="images/wt43.jpg">
<img alt="" src="images/wt19.jpg">
<img alt="" src="images/wt27.jpg">
<img alt="" src="images/wt46.jpg"> <img alt="" src="images/wt14.jpg">
<img alt="" src="images/wt21.jpg">
<img alt="" src="images/wt35.jpg">
<img alt="" src="images/wt48.jpg"> <img alt="" src="images/wt55.jpg">
<img alt="" src="images/wt40.jpg">
<img alt="" src="images/wt53.jpg">
<img alt="" src="images/wt25.jpg"></div><script type="text/javascript">
/* ==== start script ==== */
onresize = tv.resize;
tv.init();
</script></body>
</html>

F. 谁有flash图片展示酷炫一点的源码

我有个flash相册的工具非常酷炫3D效果的,要的话给我发Mail:[email protected]

好用的话加分呀

G. 谁能给我一个QQ浏览器官方网页的源码

我刚刚去看了一下,那个页面是用图片拼起来的,简单大方,你可以先把源码拷下来,然后看一些特效什么的,慢慢对比着弄,就可以了

H. 谁可以分享下这个炫酷引导页的源码吗

直接拿也是可以的,简单的网页的话,直接审查代码看网站源码,然后使用浏览器的插件复制下来网站源码,一般浏览器都会有一些给开发者用的插件,我自己用的电脑QQ浏览器。JS和css和图片都可以复制

I. 做HTML有没有可以让文字变得炫酷一点的代码

<style type="text/css">
span{background:linear-gradient(to right, red, blue);-webkit-background-clip:text;color:transparent;}
h1{color:transparent;-webkit-text-stroke:1px #666;}
</style>

<span>花里胡哨,给文字加个颜色渐变</span>
<h1>花里胡哨,给文字加个镂空效果</h1>

J. 怎样找用javascript写成的酷炫的页面效果的代码

查看源代码啊.

如果是说快速查找,
就是你对调试还有前端开发,js库之类的熟不熟了